![]() ![]() There is also a limited amount of save slots - so if you like to keep as many saves as possible after some time you will need to start overwriting old ones. If you make a save in Doom 3 and then make a save in The Lost Mission, they will both be there. Furthermore, manual saves will be mixed together. So if you are relying on an autosave and start up another campaign it will get rewritten. There can only be one autosave at any time and the save menu does not distinguish between games. The other consequence here is that you cannot rely on autosaves if you wish to jump around different campaigns. ![]() It does have an auto-save feature but it will usually only save twice per mission once in the beginning and once somewhere around the middle. This game is a bit of a mixed bag with saving. Most of it can be done with 2 people but for one achievement you will need 3. I will note when that can be done and how. One other thing to note is some rooms can just be completely ignored by running straight through them. You can probably use ammo more often than I suggest, but the way I described each area is how I got through all three campaigns very comfortably. There are many ways to get through the Nightmare campaigns but I used a very slow and conservative approach. These are combat tips to help guide you through each room. You will also notice in each room's description there are spoilers. I will also point out opportune moments for the other miscellaneous achievements that might require some specific conditions like getting two enemies to fight or killing two Imps in one shot. It will also track collectibles and cumulative miscellaneous achievements as you go as well so you will know roughly when they will pop. Just listing what rooms the collectibles are in aren't always enough. This may seem like overkill but there were numerous times I got lost throughout playing this game and the layout of the game can be strange. The individual pages for Resurrection of Evil and The Lost Mission are basically the same. The fourth page gives general tips on Nightmare and the 10-hour speed run. The first three pages are for guiding you through the game itself, providing you with everything needed to get all the achievements, including combat tips for your Nightmare run. Doom 3 - since it is much longer - has four pages dedicated to it. Doom 3, Resurrection of Evil, and The Lost Mission. There are three separate campaigns as mentioned on the overview page. The BFG is not found in the standard Doom 3 multiplayer maps, but is still modified for non-single player games, where it fires a slower projectile.General Information Walkthrough Formatting The disadvantage of the BFG is that it will instantly kill its user if overcharged. Upon finding an enemy target, the projectile automatically detonates. ![]() Each projectile beams a damaging ray at enemies and contains an electronic core that can distinguish between allies and foes. One fully-charged blast will deal more than enough damage to kill almost all enemies on a direct hit, and most cannot survive within a few meters (in contrast to the 15 meters described by the UAC video). ("Big Fucking Gun" "Bio Force Gun" in the film) The BFG 9000 is an extremely powerful energy charge weapon that can clear entire rooms of opponents. ![]()
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